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Gather your friends, grab your dice and embark on an epic fantasy roleplaying experience.
Host many an evenings’ exciting adventure with a bespoke, easy-to-play rules system in a setting full of thrills, danger and, of course giant mutant insects!


In a quasi-feudal, post-apocalyptic future, some thousands of years after a catastrophic war annihilated almost all life on planet Earth, humanity is enjoying a renaissance of culture and prosperity following ‘The Great Insect Wars’.


Yet the folk of the Kytin Age strive to thrive. Even under the constant threat of danger, they cultivate beds of giant fungi on which to eat and drink.
They create weird potions, salves and balms, explore vast, jungle-like forests and adorn their cities with riches from the natural world.



The Game
The core gamebook introduces the world of the Kytin Age, the inhabitants, geography and history, the flora and fauna. It is rich in content and highly detailed. The rules include a comprehensive character creation process and skill system. Action point led tactical combat is deep yet simple to play, allowing aerial, mounted and air-to-ground fighting to be resolved quickly yet with satisfying crunch.
The character generation allows players to create an avatar to compliment their own play-style and the process itself teaches new players the rules of the game. Randomness plays little part in designing a player character, with most results either decided or mitigated through choice.

The World
Eschewing traditional staples of the fantasy genre such as trolls, goblins and dragons, the Kytin Age presents terrifying adversaries that crawl on six or eight legs. Mankind’s efforts to subjugate the natural world has only gifted power to the invertebrates.
There are no spells to cast nor supernatural dieties to petition. Folk must rely upon their own judgement and abilities, many of which are unique and powerful results of physical or psychological mutation. Their very oppressors provide them with the resources needed to survive – food, and more importantly, the hard yet maleable ‘kytin’; chitinous insect shell which is used to fashion all manner of equipment, arms and armour.